Charlotte Beard, PhD

Charlotte Beard Faculty at Palo Alto University

Position:

Assistant Professor

Contact Information:

cbeard@paloaltou.edu

Programs:

PhD
Master's

Education:

BA, Psychology - University of California, Irvine
MS, Clinical Psychology - Palo Alto University
PhD, Clinical Psychology - Palo Alto University

Biography:

Dr. Beard is a clinical psychology leader specialized in the intersection between technology and psychology. She has experience collaborating with clinical and research teams in leadership positions on subjects such as digital behavioral health design, mental health ethics and research, and protocol creation and management. Her research at PAU focuses on risks and benefits of gaming, including Internet gaming disorder and the therapeutic applications of games. Dr. Beard's research interests extend to psychological applied methods, and she currently instructs our MS students in Research Methods and Statistics I, II, and III.

Areas of Interest:

Internet Gaming Disorder, Clinical Psychology, Human-Computer Interactions, Therapeutic Application of Games, Neuropsychology

Talks and Lectures:

2021 Nov Superstar Psychologists in Technology. Featured speaker, Palo Alto University

2021 Feb Ethics in Digital Mental Health. Therapist in Tech.

2021 Feb Expert Panel: Internet Gaming, Risks and Opportunities. Panelist for Victoria University Institute of Health and Sports. Melbourne, AUS

2020 Aug Introduction to Motivational Interviewing. Presentation for the Kaiser Permanente Psychiatry Training Program (PGY-2 Medical Students). San Jose, CA

2020 Jul Introduction to Cognitive Behavioral Therapy. Presentation for the Kaiser Permanente Psychiatry Training Program (PGY-2 Medical Students). San Jose, CA

2020 Apr Gaming disorder: A guide for parents. Recorded presentation for online workshops/resources through Palo Alto University, Palo Alto, CA..

2018 Nov Meta-analysis of white matter integrity in stimulant use disorders. (2018, Nov) Invited poster presentation for the 2nd annual Alcohol and Addiction Research Symposium, Gulf Coast Consortia, Houston, TX

2017 Mar Internet gaming disorder – Current status, comorbidities, and treatment. Presented for the Summit Center Training Didactic Training Program

2017 Apr Lifespan risk and protective factors of Internet gaming disorder
Presented at the Pacific Research Society 2017 Conference, Palo Alto, CA

Selected Publications:

Beard, C. L., & Wickham, R. E. (2016). Gaming-contingent self-worth, gaming motivation, and Internet Gaming Disorder. Computers in Human Behavior, 61, 507-515.

Beard, C.L., Haas, A.L., Wickham, R.E., & Stavropoulos, V. (2017). Age of initiation and Internet gaming disorder: The role of self-esteem. Cyberpsychology, Behavior, and Social Networking, 20 (6), 397-401.

Beard, C.L., Schmitz, J., Soder, H.E., Suchting, R., Yoon, J.H., Hasan, K.M., Narayana, P.A., Moeller, F.G., Lane, S.D. (2019). Regional differences in white matter integrity in stimulant use disorders: A meta-analysis of diffusion tensor imaging studies. Drug and Alcohol Dependence, 201, 29-37.

Stavropoulos, V., Beard, C.L., Anderson, E.L., Kuss, D., & Griffiths, M.D., & Latifi, Q. (2019). A preliminary cross-cultural study of hikikomori and Internet gaming disorder: The moderating effect of gaming playing time and living with parents. Addictive Behavior Reports, 9.

King, D. & Gaming Industry Response Consortium (2018). Comment on the global gaming industry’s statement on ICD-11 gaming disorder: A corporate strategy to disregard harm and deflect social responsibility? Addiction. doi:10.111/add.14388

Reavis, J., & Beard, C.L. (2018) Behavioral addictions and the emergence of Internet Gaming Disorder. California Psychologist, 51(1), 22-25.

Beard, C.L., Haas, A.L., Wickham, R.E., & Stavropoulos, V. (2017). Age of initiation and Internet gaming disorder: The role of self-esteem. Cyberpsychology, Behavior, and Social Networking, 20 (6), 397-401.

Bunge, E., Beard, C.L., Stephens, T., Leykin, Y., & Munoz, R. (2017). Mood management effects of a brief behavioral activation Internet intervention. Journal of Technology in Behavioral Science, 2 (3-4), 163-170.

Beard, C. L., & Wickham, R. E. (2016). Gaming-contingent self-worth, gaming motivation, and Internet Gaming Disorder. Computers in Human Behavior, 61, 507-515.